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Hot News
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Stonetrip adds John Goodale to International Business Development Team
June 29,2010
Stonetrip today announced that it has hired game industry veteran John Goodale to run business development efforts for the company in North America and Asia. Goodale previously served in senior level roles with Crytek and Emergent, working with CryEngine and Gamebryo respectively.
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New Community Site to Support Growing Community of ShiVa 3D Developers
June 28,2010
Stonetrip today announced a new community website that will provide more resources for ShiVa developers and those interested in developing games and apps on the leading engine. To support the expanding group of ShiVa 3D developers and fans, Stonetrip has responded with a new community website, located at: http://www.stonetrip.com/developer/
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Promotional Pricing for ShiVa 3D Advanced Editor to Support Developers Creating Games on Macintosh
June 21,2010
Stonetrip today announced special pricing to help support its growing development community, and in particular developers using Macintosh computers to create their games and apps. Since ShiVa 3D is not currently available on Mac, Stonetrip is giving developers €300 off the normal price of €1499, to offset the costs of popular virtual machine software and Windows operating systems that are needed for Mac users to create games with the engine today.
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ShiVa 3D Games Unleash the Power of NVIDIA Tegra for Mobile Devices
June 14,2010
Stonetrip today announced that ShiVa 3D is supporting development on mobile devices utilizing the NVIDIA Tegra mobile processor. Tegra is the first processor that enables mobile devices to provide the same web browsing capabilities as a desktop PC, with full-resolution Web pages and HD video, plus days of battery life. ShiVa 3D is the one of the first engines for Tegra that enables 3D game and application development.
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Stonetrip and Mixamo partner to deliver high-quality animation assets to ShiVa 3d users
June 02,2010
Stonetrip and Mixamo (http://www.mixamo.com), a 3D character animation service that makes the end-to-end character animation experience faster and easier, today announced a partnership to bring high-quality animation assets to licensees of the ShiVa 3D development engine. The seamless integration of Mixamo's collection of customizable animations and 3D character and animal models will enable developers to find motion assets for titles being developed on the ShiVa engine.
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ShiVa 3D Becomes First Application and Game Development Engine for Palm webOS
May 12,2010
Stonetrip today announced that its popular engine technology, ShiVa 3D, now supports development for the Palm webOS platform. This makes ShiVa 3D the first engine enabling cross-platform development for the operating system and further expands the platforms covered by Stonetrip’s single license, royalty free business model.
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Stonetrip Presenting ShiVa 3D Engine at Nordic Game 2010
April 22,2010
Stonetrip today announced that it will be showing the ShiVa 3D engine in action at Nordic Game 2010, April 28-29th. Philip Belhassen, CEO of Stonetrip will lead the session "Optimize Your Development by Going Cross-Platform" at 1:30PM on April 28th in the Copenhagen room.
During the session, Belhassen will speak about the opportunities for taking content to multiple platforms and the importance of a strong production pipeline to support development. With examples using the ShiVa 3D engine and toolset, the session will show the production flow of ShiVa as well as the real-time editing capabilities enabling content to be created for PC, Mac, Linux, iPhone, iPad, Android and Wii.
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Stonetrip Adds Wii™ Support to ShiVa 3D Engine
April 06,2010
Stonetrip, a leading 3D engine company for games and 3D applications, today announced that it has received certification from Nintendo to offer its cross-platform 3D development engine, ShiVa 3D, to licensed Wii developers.
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ShiVa 3D Now Supports 3D Game and Application Development for iPad
March 30,2010
Stonetrip today announced that it has added iPad development capabilities and support to ShiVa 3D, the company’s development kit for creating high-quality titles on leading platforms.
ShiVa 3D is the fastest growing engine technology available, offering the ability to create games and applications for PC, Mac, Web, Linux, iPhone, Android and iPad under a single license.
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ShiVa 3D Becomes First 3D Dev Kit for Android
March 10,2010
Stonetrip today announced that the ShiVa 3D engine now supports the Android platform. Licensees of ShiVa 3D now have beta access to the authoring tool and within the next two weeks, the full commercial release will occur.
To prove platform compatibility, Crusade of Destiny™ for iPhone was ported in just a few clicks by its developer DVide Arts.
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ShiVa Web Player for Mac OS X is now compatible with Safari 64bits
March 08,2010
The player is compatible with Window 2000 to Windows 7 systems running browsers like Internet Explorer, Firefox, Safari, Opera, or Chrome. Mac OSX users, from Tiger to Snow Leopard, as well as various Linux systems, can use the player with Firefox.
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ShiVa 1.8.1 is now available for all licensed users
December 18,2009
Highlights are : partial multilingual support for HUD components, improved automatic runtime batcher, improved script engine, iPhone Blue-tooth support, new shape merging function, etc...
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ShiVa 1.8 is now available for all users
October 27,2009
ShiVa 1.8 delivers over 150 new features and improvements, including next gen rendering techniques and engine optimizations,
300 new API functions, DWF import, Soap XML,Voice over IP, PixelMap, new samples, updated documentation and a new Web Player.
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Stonetrip unveils next-gen 3D game engine features
October 10,2009
The Hunt, the new ShiVa 3D technical demo is now available : play a survival horror FPS with advanced animation and physics, depth-of-field, motion-blur, ranking, etc...
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ShiVa 1.8 Beta is now available for all licensed users
September 14,2009
Try the projector, DWF Import, the HUD Mouse editing, the ocean, the embedded server, etc. now.
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S3D Engine SDK is now available for iPhone
September 11,2009
Easily integrate 3D content into your iPhone applications.
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3D realtime 2009 demoreel projects by HEAJ Students
August 31,2009
These are the 3D real-time Demoreel projects as shown at the 2009 open day at HEAJ (Haute Ecole Albert Jacquard - www.infographie-sup.be). The projects were made by small teams of students under the supervision of experienced teacher Benoit Saint-Moulin during academic year 2008-2009 using Shiva technologies.
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S3D SDK Available
June 03,2009
Customize your publications with a 3D engine.
Intercept messages events into your C/C++/Objective-C app.
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iPhone Publishing
May 28,2009
S3D Engine is now available for iPhone and iPod Touch! Create 3D Games and publish them on the AppStore with no fees.
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Server prices have changed
April 03,2009
S3D Server Indie is now unlimited, with no restriction, €169. S3D Server Pro becomes advanced, coming soon, €1,499.
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3D Architecture contest '09 on tdt3d.com
April 02,2009
This contest aims to promote the wonders of architecture associated with water and the fluidity of the elements. Your project must be based on an existing or imagined architecture, you are free to bring your creative touch!
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StoneTrip Beta Programs Online
March 26,2009
This website is a new link between customers and Stonetrip. Your feedback will allow Stonetrip to create products that match your requests. This program is only available to advanced and unlimited users.
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ShiVa 1.7 released
February 26,2009
Editor live preview
XML scripting API
Full LightMap control
Layer support and more...
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Winter Sale : 50% off !
December 12,2008
StoneTrip Winter Sale, 50% off on each license.
ShiVa Unlimited : €85, ShiVa Advanced : €750.
Only 100 coupons available.
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iBall 3D for iPhone available
October 21,2008
The first iPhone game created with ShiVa available in the appStore !
Join the 6 000 000 + iBall players .
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ShiVa 1.6.2 released
October 15,2008
Create games for iPhone and iPod Touch
Export packages for Linux and Mac OS X
Import two UV sets
Define roads and custom vegetation
Layer support and more...
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ShiVa 1.6 released
July 15,2008
New Terrain Editor module
New Animation Editor module
High Level Development Scripts
Wiimote support
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